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Is this game using the Spectrum Next 320×256 pixel Tilemap Mode?

Yes. I'm only using layer 2 on the title screen. The full code is available on GitHub.

Cool. I wish more games 'filled out the borders'. Oh great, thanks for sharing.

Awesome game ! Congrats to the whole team involved in this master piece.

Cheers thanks for the kind words and video. It  makes it all worth while when people actually play your game👍

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A great little game for the Next I really enjoy playing it, and thanks for producing it!

Thank you!! I'm playing Dougie Do! on real hardware and the MiSTer FPGA. No issues. Having lots of fun playing Dougie DO!
:)

Cheers thanks for the kind words and feedback. I'm currently writing a new more ambitious game, so stay tuned👍

Here is my tribute to this lovely game...


Thanks for the video, glad you liked it. Have you tried keyboard control, you might find it easier👍

It is a wonderful game - no - not tried that, I'll give it a go.  

Really nice game!

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Thanks for playing and the gameplay video, only another 3 levels to complete :)

As well as dropping the rocks, have you also tried pushing them as well. This tactic is useful to destroy the spawn and also to drop onto other enemies as they move up the screen. 

gracias por el juego

De nada. Espero que disfrutes jugando tanto como yo disfruté escribiéndolo.
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What a great game and Awesome music that fits the game perfectly. 

Loved Mr Do!

How about Bomberman NEXT! get it? lol, Ace!! Youtube vid incoming!!

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So glad you liked it. The beauty of the Next, is that it gives you an opportunity to create new versions of old retro games. So who knows, Bomberman🤔👍